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dubk1ngzo

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Everything posted by dubk1ngzo

  1. Over the past 24 hours, we shipped several Legion RSPS updates focused on stability, account access, launcher improvements, and gameplay fixes. Highlights: Added separate download options for macOS, Windows, and cross-platform JAR users. Updated the client to version 2.0.5. Improved the native launcher experience with Legion branding, logo, changelog/news areas, Discord link, site link, voting link, and update support. Fixed the guide book crash on open. Fixed elemental staff autocasting for air, water, earth, and fire staves. Synced website login/register with in-game accounts. Improved staff/admin permission handling so higher ranks inherit admin-level command access properly. Added owner/admin dashboard tools for permission management and server support. Fixed settings keybinds not saving properly. Fixed XP tracker client behavior. Fixed looting bag withdrawals: Stored items now support withdraw actions. The looting bag check interface now shows withdraw options instead of examine-only. Bank-side looting bag interactions were also improved. The game world, update server, website, and player status tracking are online. Players should download or update to the latest client for the best experience.
  2. dubk1ngzo posted a software item in 1
    BloodTop — PvP Event Economy & Leaderboard PluginTrack kills. Tax deaths. Hunt bounties. Crown champions. BloodTop is a self-contained PvP event plugin built for Lifesteal, KitPvP, Factions, and any server where player-versus-player combat is the heartbeat of your community. It runs a parallel event economy — completely independent from your main server balance — so you can host time-limited competitive seasons without touching your permanent economy. No databases to configure. No external dependencies to install. Drop the JAR, start the event, and let your players fight for the top spot. Why BloodTop?Most servers run /baltop from Essentials and call it a day. The problem? Baltop tracks total wealth, not PvP skill. The richest player is usually the one who mined the longest or got the best trade — not the one who dominated in combat. BloodTop fixes that. Every dollar on the BloodTop leaderboard is earned through blood. Kill a player, earn event money. Die, and you lose a percentage to death tax — and your killer takes a cut. Place bounties on top players using real Vault money, and the hunter who takes them down claims the reward. The leaderboard tells the real story of who runs your server. BloodTop was designed for small-to-mid PvP communities (20–500 players) that want event seasons to feel competitive, rewarding, and abuse-proof — without spending hours configuring a heavyweight plugin. Features at a GlanceEvent Economy Run a fully independent event currency alongside your existing server economy. Optionally sync with Vault to add or remove real money on kills and deaths. Start, stop, pause, and resume the event at any time. Kill Rewards Players earn configurable event money for every PvP kill. Same-victim cooldowns, minimum session time requirements, and IP-matching prevent kill farming before it starts. Death Tax When a player dies in PvP, a configurable percentage of their event balance is destroyed — and their killer receives a cut. High-balance players become high-risk targets. Large tax events are broadcast server-wide. Bounty System Players spend real Vault money to place bounties on other players. When the target is killed, the bounty is paid out to the killer in event currency (and optionally in real money). Bounties stack — multiple players can pile onto the same target. Automatic Bounties Every configurable interval, the plugin automatically places bounties on the top-ranked players. The #1 player wakes up with a target on their back. Fully configurable: interval, number of players, and bounty amounts per rank. Practice Server Rewards A simple command-based reward system (/bloodtop reward <player> <amount> <reason>) lets you pipe rewards in from a Practice server, KOTH plugin, or any external source. Daily caps per reason type prevent abuse. Anti-Abuse Engine Same-IP kill blocking, same-victim cooldowns, minimum victim session time, excessive kill pattern detection, suspicious activity logging to file, and real-time staff alerts. Players with bloodtop.bypass can be exempted. GUI Menus Clean chest-based GUIs for the leaderboard, bounty board, player stats, and team rankings. Player heads with full stat breakdowns, color-coded bounty tiers, pagination for large player counts, and cross-linked navigation between every screen. Console commands fall back to chat output automatically. BetterTeams Integration If BetterTeams is installed, BloodTop automatically hooks in: same-team kills are blocked from earning rewards, each event kill adds score to the killer's team, and a full team leaderboard aggregates member balances for team-vs-team competition. Works without BetterTeams — no config changes needed. PlaceholderAPI Support 22 placeholders covering individual stats, leaderboard positions, and team data. Drop them into your scoreboard, TAB plugin, or hologram setup. YAML Storage All player data is stored in a single data.yml file. No database setup, no SQL configuration, no external services. Auto-saves on a configurable interval and on shutdown. Designed for reliability on day one. Full Command ReferencePlayer CommandsCommand Description Permission /bloodtop Open the leaderboard GUI bloodtop.use /bloodtop top Open the leaderboard GUI bloodtop.use /bloodtop stats View your own stats GUI bloodtop.use /bloodtop stats <player> View another player's stats GUI bloodtop.use /bloodtop bounty View your own bounty info bloodtop.use /bloodtop bounty <player> View a player's bounty info bloodtop.use /bloodtop teamtop Open the team leaderboard GUI bloodtop.use /bloodtop teamstats View your team's aggregated stats bloodtop.use /bloodtop help Show all available commands bloodtop.use /bounty add <player> <amount> Place a bounty on a player (costs Vault money) bloodtop.bounty /bounty view View your own bounty status bloodtop.use /bounty view <player> View a player's bounty and stats bloodtop.use /bounty top Open the bounty board GUI bloodtop.use Admin CommandsCommand Description Permission /bloodtop start Start the BloodTop event (broadcasts to server) bloodtop.admin /bloodtop stop Stop the event and save all data bloodtop.admin /bloodtop pause Pause the event (no rewards, data still tracked) bloodtop.admin /bloodtop resume Resume a paused event bloodtop.admin /bloodtop status View plugin status, hook info, and player count bloodtop.admin /bloodtop reload Reload all configuration files bloodtop.admin /bloodtop reset confirm Permanently wipe all event data bloodtop.admin /bloodtop give <player> <amount> <reason> Give event money to a player bloodtop.admin /bloodtop giveall <amount> <reason> Give event money to all online players bloodtop.admin /bloodtop reward <player> <amount> <reason> Reward a player (respects daily caps) bloodtop.admin /bloodtop bounty set <player> <amount> Set a player's bounty to an exact amount bloodtop.admin /bloodtop bounty add <player> <amount> Add to a player's existing bounty bloodtop.admin /bloodtop bounty clear <player> Remove all bounty from a player bloodtop.admin Command Aliases: /bloodtop can also be typed as /bt or /btop. Console Support: All admin commands can be run from the server console. GUI commands fall back to chat-based output when run from console. PermissionsPermission Default Description bloodtop.use All players Basic commands: leaderboard, stats, bounty viewing, help bloodtop.bounty All players Place bounties on other players with /bounty add bloodtop.admin OP only All admin commands: start, stop, give, reward, reset, etc. bloodtop.alerts OP only Receive in-game anti-abuse notifications bloodtop.bypass OP only Bypass all anti-abuse checks (cooldowns, IP blocking, etc.) Recommended LuckPerms setup for regular members: /lp group default permission set bloodtop.use true /lp group default permission set bloodtop.bounty true For staff who should see abuse alerts but not have full admin: /lp group moderator permission set bloodtop.alerts true PlaceholderAPI PlaceholdersAll placeholders are registered automatically when PlaceholderAPI is installed. No ecloud download required. Player PlaceholdersPlaceholder Returns %bloodtop_balance% Player's event balance %bloodtop_kills% Player's event kill count %bloodtop_deaths% Player's event death count %bloodtop_rank% Player's leaderboard position %bloodtop_bounty% Bounty value on the player's head Leaderboard PlaceholdersPlaceholder Returns %bloodtop_top_1_name% Name of the #1 ranked player %bloodtop_top_1_balance% Balance of the #1 ranked player %bloodtop_top_2_name% Name of the #2 ranked player %bloodtop_top_2_balance% Balance of the #2 ranked player %bloodtop_top_3_name% Name of the #3 ranked player %bloodtop_top_3_balance% Balance of the #3 ranked player Team Placeholders (requires BetterTeams)Placeholder Returns %bloodtop_team_name% Player's team name %bloodtop_team_displayname% Team name with color formatting %bloodtop_team_balance% Team's combined event balance %bloodtop_team_kills% Team's combined kill count %bloodtop_team_deaths% Team's combined death count %bloodtop_team_rank% Team's leaderboard position %bloodtop_team_score% Team's BetterTeams score %bloodtop_team_top_1_name% Name of the #1 ranked team %bloodtop_team_top_1_balance% Combined balance of the #1 team %bloodtop_team_top_1_kills% Combined kills of the #1 team ConfigurationBloodTop generates three configuration files on first run. All values have sensible defaults — you can start the event immediately and tune later. config.yml — Core Settings# Event state event: enabled: false # Controlled via /bloodtop start|stop paused: false # Controlled via /bloodtop pause|resume name: "&4&lBloodTop&c: Season Zero" # Economy integration economy: use-vault-money: false # Master toggle for Vault integration add-real-money: false # Deposit real money on kill rewards remove-real-money-on-tax: false # Withdraw real money on death tax # Kill rewards kill-rewards: enabled: true base-amount: 500 # Event money per kill same-victim-cooldown-minutes: 10 # Cooldown before earning from same victim minimum-victim-session-minutes: 5 # Victim must be online this long broadcast-kills: true # Announce kills server-wide # Death tax death-tax: enabled: true percent: 5.0 # Percentage of victim's balance lost max: 5000 # Maximum tax per death killer-cut-percent: 50.0 # How much of the tax the killer receives broadcast-threshold: 1000 # Broadcast when tax exceeds this amount # Bounties bounties: enabled: true min: 100 # Minimum bounty amount max: 50000 # Maximum bounty amount # Automatic bounties on top players auto-bounties: enabled: true interval-hours: 24 # How often auto-bounties are placed top-amount: 3 # Number of top players targeted rewards: 1: 5000 # Bounty on #1 player 2: 3000 # Bounty on #2 player 3: 1500 # Bounty on #3 player # Practice/external reward system practice-rewards: enabled: true daily-caps: practice_win: 2500 # Max earnable per day from practice wins duel_win: 1500 # Max earnable per day from duel wins default: 5000 # Default cap for unspecified reasons # Anti-abuse anti-abuse: enabled: true same-ip-block: true # Block rewards when killer/victim share IP notify-staff: true # Send alerts to players with bloodtop.alerts max-same-victim-per-hour: 5 # Flag after this many kills on same victim log-to-file: true # Write suspicious activity to logs/suspicious.log # BetterTeams integration betterteams: block-same-team-kills: true # No rewards for killing teammates block-ally-kills: false # No rewards for killing allied teams add-team-score-on-kill: true # Add BetterTeams score per event kill score-per-kill: 1 # BetterTeams score per kill # Data data: auto-save-minutes: 5 # Auto-save interval leaderboard-size: 10 # Players shown per page in chat output messages.yml — All Player-Facing TextEvery message the plugin sends is configurable. Supports & color codes. Key messages include kill notifications, death tax alerts, bounty placement/claim broadcasts, stat displays, error messages, and help text. data.yml — Player Data (Auto-Generated)Stores all player records: UUID, name, event balance, kills, deaths, bounties placed/claimed, bounty value, tax lost/gained, and suspicious flags. This file is managed entirely by the plugin — don't edit it while the server is running. Anti-Abuse SystemBloodTop includes a multi-layer anti-abuse system designed for small communities where players know each other and creative exploits are inevitable. Same-IP Detection If two players connect from the same IP address, kills between them yield no rewards. Logged and staff-alerted. Same-Victim Cooldown After killing a specific player, the killer cannot earn from that same victim again for a configurable duration (default: 10 minutes). The cooldown is per killer-victim pair. Minimum Session Time Victims must have been online for a configurable minimum duration (default: 5 minutes) before kills against them yield rewards. Prevents logout-login farming. Excessive Kill Detection If a player kills the same victim more than a configurable number of times within one hour (default: 5), it's flagged as suspicious. The kill is blocked, the player's suspicious flag counter increments, and staff with bloodtop.alerts are notified in real time. Logging All suspicious activity is written to plugins/BloodTop/logs/suspicious.log with timestamps, player names, UUIDs, and the reason for the flag. Bypass Permission Staff and trusted players can be given bloodtop.bypass to skip all anti-abuse checks. GUI SystemBloodTop includes four interlinked chest-based GUI menus. All GUIs use player heads with real skin textures and provide click-to-navigate between screens. Leaderboard GUI (/bloodtop or /bloodtop top) 6-row chest showing up to 21 players per page. Each entry is a player head displaying rank (with gold/silver/bronze icons for top 3), event balance, kills, deaths, K/D ratio, bounties claimed, tax lost/gained, and active bounty value. Bottom navigation bar includes buttons for your personal stats, the bounty board, and the team leaderboard. Supports pagination. Bounty Board GUI (/bounty top or /bounty) Same layout as the leaderboard, but filtered to players with active bounties and sorted by bounty value. Bounties are color-coded by tier: legendary ($10,000+), high ($5,000+), standard ($1,000+), and normal. Displays the total bounty pool across all active bounties. Your own bounty status is shown in the bottom bar. Player Stats GUI (/bloodtop stats [player] or /bounty view [player]) 5-row detailed view of an individual player. Dedicated item slots for balance (gold ingot), kills (diamond sword), deaths (bone), K/D ratio (emerald or redstone), active bounty (skull), bounties claimed (experience bottle), bounties placed (book), death tax lost (barrier), and death tax gained (golden apple). Admins see a suspicious flags indicator. Team affiliation shown if BetterTeams is installed. Team Leaderboard GUI (/bloodtop teamtop) Teams ranked by combined member event balance. Uses tiered armor icons (gold, iron, chainmail, leather chestplates) for rank. Shows combined balance, total kills, total deaths, member count, average balance per member, and team K/D ratio. Gracefully shows "not available" if BetterTeams isn't installed. DependenciesPlugin Required? Purpose Vault + economy provider Recommended Bounty placement costs real money. Optional real-money sync on kills/deaths. Plugin works without it — economy features are disabled with a console warning. PlaceholderAPI Optional Registers 22 placeholders for scoreboards, TAB, holograms. Auto-detected on startup. BetterTeams Optional Team kill blocking, team leaderboard, team score sync, team placeholders. Auto-detected on startup. Server Software: Paper or Spigot, 1.20.1+ Java Version: Java 17+ InstallationBuild the plugin with mvn clean package or use the pre-built JAR. Place BloodTop.jar in your server's plugins/ folder. Install Vault and an economy provider (EssentialsX recommended) if you want bounty costs and optional real-money sync. Start the server. The plugin generates config.yml, messages.yml, and data.yml automatically. Configure config.yml to your liking. All defaults are playable out of the box. Run /bloodtop start to begin the event. Use CasesLifesteal Seasons Run timed BloodTop seasons alongside your Lifesteal server. Players earn event currency through PvP, and the top earner at season's end wins a prize. Reset data between seasons with /bloodtop reset confirm. KitPvP Events Enable BloodTop during weekend events or scheduled PvP tournaments. Use /bloodtop giveall for participation rewards and /bloodtop give for KOTH or supply drop payouts. Factions Wars With BetterTeams integration, entire factions compete for the top team spot. Automatic bounties on leading factions keep the competition dynamic. Practice Server Integration Pipe rewards from a connected Practice server using /bloodtop reward <player> <amount> practice_win from console. Daily caps prevent players from grinding practice wins all day. Staff-Run Mini Events Use /bloodtop give and /bloodtop giveall to reward players for attending hosted events, winning drop parties, or completing challenges. Every reward feeds into the same leaderboard. TroubleshootingProblem Solution "Vault not found" on startup Install Vault and an economy provider (EssentialsX). Bounties require Vault. No rewards on kills Run /bloodtop status — the event must be started and not paused. Bounties not deducting money Vault must be installed with a working economy provider. Data missing after restart Check that plugins/BloodTop/data.yml exists and is writable. Check file permissions. PlaceholderAPI placeholders not working Reload PlaceholderAPI after installing BloodTop. No ecloud download needed — it auto-registers. Config changes not taking effect Run /bloodtop reload. Anti-abuse false positives Adjust thresholds in config.yml under anti-abuse. Give trusted staff bloodtop.bypass. BetterTeams features not appearing Ensure BetterTeams is installed and loaded before BloodTop. Check /bloodtop status for hook status. Plugin fails to load Confirm Java 17+ and Paper/Spigot 1.20.1+. Check the full console stack trace. Technical NotesAll data is stored in data.yml using Bukkit's YAML configuration API. For servers with 500+ tracked players, consider migrating to SQLite in a future version. Auto-save runs asynchronously on a configurable interval (default: 5 minutes). Data is also saved synchronously on server shutdown. Kill history for anti-abuse tracking is held in memory and cleaned up every 2 hours. It does not persist across restarts. Daily reward caps reset at midnight server time. The event state (enabled/paused) is persisted to config.yml so it survives restarts. Automatic bounties are placed on a repeating timer. The timer restarts from zero on plugin load — it does not track time across restarts. Player heads in GUIs are loaded via Bukkit's SkullMeta.setOwningPlayer(), which may cause brief lag on first load for uncached skins. Subsequent opens are instant. Version: 1.3.0 API: Paper/Spigot 1.20.1+ Java: 17+
    Free
  3. dubk1ngzo posted a software item in 1
    Free
  4. dubk1ngzo posted a software item in 1
    DonutDuels Overview DonutDuels is a premium, high-performance dueling plugin for Spigot/Paper/Folia servers (1.16.5 – 1.21.11). It features full and efficient arena regeneration optimized for performance to keep your server running smooth, matchmaking queue, spectator system, loot collection, draw system, statistics, leaderboards, anti-cheat, command restrictions, and beautiful customizable GUI's. FeaturesHighly Configurable Queue system with music discs Full Sound system Music disc support Leaderboards & Statistics Command restrictions when in duel Spectate others in a duel! Full arena regeneration + clearing entities like arrows, end crystals and TNT Optimized for high performance! Configurable GUI's Map / Region selector Create arena's with ease Multi server support SetupStart by setting a arena - the arena is the 2 spawn points of both players Get the Arena Wand with /dd wand Right click to set player spawn point 2 and Left click to set player spawn point 1 Now create the arena using /dd createarena <name> You have successfully created your arena! Now we need to create a region so that the arena regenerates! Get the Region want by /dd regionwand Right click to set position 1 and Left click to set position 2 of the region (these should be the 2 corners of the arena!) Now create the region using /dd createregion <name> The name of the region should be the same as the arena name Congrats you have successfully created your first Duel Arena! It should now work and regenerate! Try it out using /duel <player> and select your arena in the GUI!
    Free
  5. Brief Description of bug: after some time (if a player leaves or does not get killed by the opponent player) they get the duel timed out message (if they are no longer in a duel)
  6. Legion News 9/27/2025 With September coming to an end, we are wrapping up development of our hosting platform. http://hosting.legionnetwork.org if you want to check out the front-end page so far! We finally have some community updates after what feels like ALL month long. There have been 3 major additions this patch; MusicBox SportsApp Downloads Update Special shoutout to our early customers on our hosting side of things, we ramped up development to get the back-end as user-friendly as possible, and as a result I believe we truly have a product that can dominate the market if we continue to develop and listen to feedback given. On to the meat & potatoes of the community additions: MusicBoxA premium application that allows us to upload, download, play, and even sell music files. On launch the music player can only be seen within the musicbox page, but we are open to changes. Features: Upload music files. Create playlists. Genres (categories) for songs, playlists. Custom Fields: create any number of custom fields that can be required (or optional) when users upload songs. Integrated with Nexus so users can sell/buy songs. Profile page for an artist with a rating system. Favorite system: users can create custom playlists. Music player supports random, repeat mode. Import songs from RSS feed. Comment system. Rating system. Sharing system. Tags. SportsApp - Create your own fantasy league. Key Features League ManagementCreate and manage multiple leagues with logo, banner, info, custom fields... Custom league rules and score Automatically updated league tables based on fixture results Team Organization Comprehensive team profiles with logos, descriptions, and statistics Team roster management with detailed player information Team fixtures tracking across seasons Player Database Complete player profiles with name, photos, info, custom fields... Highlights of matches involving players. Custom player fields for sport-specific data Fixture Management Easy to create multiple fixtures Countdown timer Result recording with detailed match statistics Comment system Rating System Match Event System Custom fields system Auto post a topic when a fixture is created Widget System Ready-to-use widgets for any page on your site Fixture lists, league tables, and team information widgets Supports multiple layouts: list, table, grid, carousel Downloads Security Update React to downloadAny and all users (even upgraded ones!) will have to react to any content before being able to download it. This is to prevent bots from downloading our resources With the addition of the SportsApp, we are looking for a Sports Community Manager to help us kick-off our first fantasy league. Applications will be posted at the start of the month.
  7. Zombie taking me back to HS with all these uploads 👀
  8. dubk1ngzo commented on ZombieJayy's Song in Rap
    They don't understand what I'm doin' Money in my hand, 28 grams when I'm rollin' 🔥
  9. Legion Network News — Issue #2 Welcome back, Legionnaires! 👋Greetings, brave adventurers! We’re thrilled to present the second official update for the Legion Network community. As our universe continues to expand, your passion and feedback guide every new addition. Thank you for being part of this journey — whether you’re building in Minecraft, surviving in Rust, or exploring our evolving ecosystem, you are the heart of Legion. Minecraft RelaunchOur Minecraft world has been reborn and expanded. Based on community input and months of testing, we’re excited to announce that Skyblock and Adventure Survival have officially returned — and they’re better than ever! Skyblock: A fresh, balanced progression system with community challenges and new island upgrades. You’ll find more quests, custom mobs and late‑game content designed around collaboration. Adventure Survival: Custom dungeons, unique biomes and revamped boss encounters await. We’ve tuned the economy and added quality‑of‑life improvements to enhance your survival experience. Pixelmon: Our beloved Pixelmon server is back in action! Catch, train and battle your favorite creatures in a world that merges Pokémon mechanics with Minecraft exploration. More to come: We’re already working on additional game modes, events and seasonal updates. Keep an eye out for teasers in the coming weeks! 🐉 Rust LaunchAfter listening to your calls for a new frontier, we’re proud to unveil our Rust servers. Whether you’re a seasoned scrap‑collector or completely new to the wasteland, we have something for everyone: One Grid: A tightly curated map where skill and strategy matter. Expect fast‑paced raids and streamlined loot tables — perfect for players looking for intense action. DETROIT: Featuring unique landmarks, puzzles, and hidden caches, our large map brings exploration and story into the mix. Build your fortress, join clans and stake your claim in this dynamic world. Both servers are optimized for stability and include regular wipes, active moderation and anti‑cheat measures to ensure a fair, fun environment. Staff Team ExpansionAs our community grows, so does our need for passionate moderators and creative minds. We’ve welcomed new moderators, builders, quest designers and Pixelmon specialists who share our vision of a welcoming, inclusive Legion. Custom Quests AppWe heard you: onboarding to new games can be overwhelming. That’s why we’re launching our in‑house Quests App, a unified platform where players across all our servers can complete tutorials, earn rewards and unlock achievements. 🏆 Gamified onboarding: New to Skyblock or Rust? The app walks you through the basics and rewards you with in‑game items and cosmetics. Cross‑game integration: Complete a Pixelmon quest and receive bonuses on Rust or Skyblock. The Legion ecosystem encourages you to explore multiple games. Leaderboards & milestones: Track your progress, compare with friends and climb the ranks to earn special titles. Stay tuned for the app’s official release — beta testers are already loving the seamless experience! The Road AheadLegion Network was founded on the belief that communities thrive when they’re empowered. Our roadmap includes: Multi‑game synergy: We’re exploring additional titles and ways to link experiences across our servers. Your feedback helps us decide what to add next. Player‑driven content: Expect more polls, suggestion threads and open forums. From item balances to server events, your voice matters. Community events: Weekly tournaments, building competitions and seasonal celebrations are on the horizon. Bring your friends and reap exclusive rewards. While the past month we've focused on a bunch of off-site things, I wanted to inform those who have already started to regularly check our community - we're still at it. The vision hasn't changed at all, we're just revealing more of what it truly is. Stay awesome <3 Thank you for being part of the Legion. With your passion and support, Issue #3 will be even bigger. Until then, explore, build and conquer — and may your adventures be legendary! 🚀 — The Legion Network Team
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    I'm launching Legion Network — a platform built to help new and aspiring content creators get the mentorship, resources, and support they need to grow. Think: a hybrid between a creator academy, project incubator, and professional community — hosted on a fully customized Invision Community 5 stack. Right now, I'm a solo founder handling all aspects — design, tech, structure, and content. I’m looking for a like-minded Community Manager who wants to help shape this vision from the ground up in exchange for a meaningful profit share or equity role in the future. You’d be responsible for: Managing the community experience (forums, clubs, Discord) Welcoming new members and facilitating discussion Supporting content rollout (newsletters, patch notes, event planning) Shaping user culture and retention strategies Possibly helping build/moderate club-based projects 💡 This is an equity/profit-share position, perfect for someone who: Believes in the mission of helping creators Wants to grow something long-term Values ownership and collaboration If you're interested in joining early and building a creator legacy with me, apply now.
  10. LEGION NEWS 1st EditionPublished by Dubk1ngzo on 7/31/2025 Before we get into the real content, I want to thank everyone who even takes a few minutes out of their day to check out what we got going on over here at Legion! This community is truly my passion project, my whole reason to wake at 5 A.M. Summary / TL;DR The site has finally launched! Last month we were running off of Invision's Cloud hosting with a month-to-month invoice that would have eventually caused me to run out of funds. This month we are on a Private host where only our team has access to the server's files. We had to acquire a lifetime license from Invision to make this possible, that being said, we're here until the internet shuts it's lights out. Below you can find the patch notes from this huge transition. Club Highlight: Scribes ✒️ Scribes Club – The Voice of the Community. The Scribes are the official storytellers, chroniclers, and communicators of our network. As the heartbeat of our content flow, this club is responsible for crafting and publishing: The weekly community newsletter Detailed patch notes and changelogs Editorials, announcements, and written updates Special features, interviews, and spotlights on creators and projects Whether you're a skilled writer, a grammar nerd, or just passionate about keeping the community informed, the Scribes offer a chance to contribute meaningfully through words. Members of this club work closely with staff and project leaders to ensure our community stays connected, informed, and inspired. Upcoming Events With the launch of the new community, we are running a BETA promotion. The first 50 users to join before 8/31/2025 will be placed in the BETA group. You will also receive an invite to join the BETA club. Exclusive resources, discussions, and opportunities can be found in there. BETA ranks will be given out in waves, at the end of each week we will send out another wave. What's New / Patch Notes Removed Chatbox+ (we will re-introduce chatbox later on in the community's lifespan. Removed Videobox. Videobox will be an exclusive feature later on. Streaming Videos to and from the site requires a ton of bandwidth, we need to figure some things out before we go live here. Introduced Invisible reCAPTCHA. Our systems will be using a version of reCAPTCHA that works in the background. No more are you real puzzles. Switched default theme to Legion Popp. Theme is still a WIP but will better match the community's end-goal look. Subscription ranks are now live. You can now support the community by obtaining the VIP rank. VIP 9.99 / month Applications system added. We are currently looking for 3 Community Managers, 1 web developer, and a few other positions. Head over to the applications page to see all open positions. Added Downloads Page. Users can now upload their own files. These files may have a price point attached to them. (VIP members are allowed to upload files with price points) Added Legion WHMCS. This will be the foundation of the user dashboard for our hosting customers. Clients can view invoices, track usage, manage their clients, and more. Added rank userbars. (colors / style may change overtime) Upcoming Plans & August Roadmap Discord & Site integration improvements. Logging into a website to check on things is a thing of the past, we're testing some next level integration with discord and looking to implement the changes by the end of the month. More official Clubs. Clubs will attract very niche users, we want to expand the scope the official Legion Clubs have over the next month to better fit all of the personalities we will have on our team. More Resources. This entire vision was fueled by my "need" of specific assets to grow my Minecraft communities. Over the course of the next months great efforts will be made to expand the variety of resources you can find here. Creator Spotlight system. We are in early stages of developing this program and have hopes to speak more on it by the end of the month If you made it this far, thank you for being apart of the community. Stay creative - Stay connected.
  11. Welcome to our brand new community! While we are still in VERY early stages - most of our foundation is up and running. Feel free to participate in any forum posts, purchase any products, or engage in any content you can find on the site. We are officially ready to start servicing our products, and building a community built around them, our favorite hobbies, games, and entertainment. During these early stages, here are a few features you might find yourself engaging in: - Forums: Traditional forums, create topics receive comments. Supports polls, videos, streams, images, and more. - Clubs: Clubs are sub-communities that are managed by you, the users! Clubs can be private, public, or open for applications. Clubs have access to exclusive applications such as: ~ Downloads ~ MusicBox ~VideoBox ~SportsApp - Member Credits & Shop: Credits are Legion's currency. You can spend credits towards select Legion branded products on our marketplaces, or you can cash them out, or you can barter with them between other community memebers. - Chatbox: Instantly message users in a chatroom. Please follow all room rules. - The Marketplace: Buy/Sell goods and services. - Tracker: Monitor progress of tasks, debugging, service transactions, and more. I'm super excited to see what all the rest of 2026 has to bring for us. We will be opening up our new member contest page soon with a nice competition to kick it off. Thanks for reading! Have a great day.

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  3. Find Notifications and adjust your preference.