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dubk1ngzo

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Everything posted by dubk1ngzo

  1. Effective date: July 29, 2026 Last updated: July 29, 2026 Purpose Help buyers evaluate digital products and commissioned services before sharing money, access, or server data. Scope Applies to Legion Market listings, service offers, creator support, downloads, license systems, and transaction evidence. 1. Check the listing before purchase 1. Match the resource to your exact platform, version, runtime, proxy, and dependencies. 2. Read what is included and excluded. 3. Compare screenshots and demonstrations with the promised files. 4. Check current version, last update, changelog, support route, license, and known limitations. 5. Confirm any external purchase, account, activation, or paid dependency. 6. Treat “lifetime,” “all versions,” “fully secure,” “guaranteed,” and urgent scarcity claims as questions to verify, not facts to assume. 2. Protect accounts and servers 1. Never send a password, recovery code, API secret, private key, payment credential, or unrelated license key. 2. Use temporary, least-privilege access for installation work. 3. Back up configuration and data before installing or updating. 4. Test unfamiliar code in an isolated environment appropriate to the file type. 5. Review documented outbound connections, licensing checks, analytics, webhooks, commands, permissions, and file changes. 6. Stop if the product requests unexplained administrator access or disables security tools. 3. Understand licensing 1. A purchase gives only the rights stated in the applicable license. 2. Do not share the download with friends, customers, public repositories, leak sites, or resale buyers unless the license permits it. 3. Confirm project/use limits, activation limits, transfer rules, and offline behavior before purchase. 4. If a legitimate activation is blocked, use the creator's private false-positive process and keep the license key out of public posts. 4. Commissioned service safety 1. Put scope, files, milestones, revisions, deadlines, acceptance checks, price, ownership, license, and handoff in writing. 2. Divide large work into reviewable milestones when the agreed payment arrangement supports it. 3. Confirm who supplies third-party assets and who pays for licenses. 4. Use a temporary role instead of a shared owner account. 5. Remove access and rotate exposed credentials after handoff. 5. Keep useful evidence privately Keep: - the listing and terms shown at purchase; - approved scope and changes; - redacted payment confirmation; - delivery dates and file/version identifiers; - support attempts and reproducible errors. Do not post those records publicly. Provide only the minimum needed through the private follow-up method staff requests. Warning signs - pressure to move payment or discussion away from approved records; - a dependency or activation fee revealed only after purchase; - copied screenshots or ownership claims that cannot be explained; - requests for full server, hosting, email, Discord, or payment credentials; - unexplained outbound traffic, obfuscation, remote commands, or data upload; - threats over reviews or refund questions; - instructions to disable antivirus, logging, backups, or licensing checks for unrelated products. Practical example If a setup requires three premium plugins, the listing should name them and state that they are not included. Discovering those costs after purchase is a listing/report issue, not something a buyer should reveal through a one-star review containing order details. How to report a problem - Support/installation: creator's stated support route. - Misleading listing or conduct: use the Report control on the affected listing. - Payment, delivery, or scope conflict: contact the creator through the stated support channel, then use Contact Us for routing if needed. - Copyright or security concern: use the listing Report control and Contact Us for routing; do not include sensitive evidence or malware in the initial message. - General routing help: https://legionnetwork.org/index.php?/contact/ Possible enforcement outcomes Depending on the issue and available authority, staff may ask for redacted evidence, request a listing correction, restrict content, or take account action. Refund, chargeback, and payment outcomes depend on approved terms and the actual processor. Appeal or review path Ask for review through the same private contact path. Do not threaten the creator, publish personal information, or recruit public pressure around an active matter. Published guidance Start Here: https://legionnetwork.org/index.php?/forums/topic/19-start-here-how-legion-market-works/ Marketplace FAQ: https://legionnetwork.org/index.php?/forums/topic/21-marketplace-faq/ Creator Safety Guide: https://legionnetwork.org/index.php?/forums/topic/23-creator-safety-guide/ Reporting Listings, Users, and Conduct: https://legionnetwork.org/index.php?/forums/topic/24-reporting-listings-users-and-conduct/
  2. Effective date: July 29, 2026 Last updated: July 29, 2026 Purpose Answer common marketplace questions without promising unverified commerce, support, or legal outcomes. Scope Applies to Legion Market catalog, listings, services discussions, licensing, support, reviews, and private reports. 1. What is Legion Market? Legion Market is the LegionNetwork.org marketplace for ready-made digital resources. The live catalog currently shows plugins, server setups, builds, scripts, models, website assets, and related categories. 2. Are services and products the same? No. Product listings are ready-made resources. Service forums cover custom or commissioned work. Legion Services is a separate package/request system. 3. Does Legion verify every creator or file? Do not assume that. This audit did not verify identity checks, source review, malware scanning, seller approval, or a complete moderation standard. 4. Are purchases held in escrow? Legion has not published an escrow or merchant-of-record claim. Do not assume Legion holds funds in escrow. 5. Can I get a refund? Eligibility, authority, deadlines, and payment-provider effects are unresolved. No dedicated refund or transaction-dispute route was verified when this guide was published. Contact the creator through the stated support channel first. If routing help is needed, use Contact Us at https://legionnetwork.org/index.php?/contact/ without including sensitive payment details. A request does not guarantee a refund. 6. Where are my downloads and licenses? The current navigation exposes My Licenses and listing downloads. Access depends on the listing, account, purchase, release, and license terms. Refund/chargeback effects were not verified. 7. Are future updates included? Only if the listing and approved license say so. A current version and update history do not guarantee every future release. 8. What if a resource needs another plugin or account? The creator must disclose required and optional dependencies, lawful source, price or license requirement, and purpose. Ask before purchase if anything is unclear. 9. Where do I ask for installation help? Use the support topic or external support URL stated by the creator. for creator-selected channels. Do not place license keys or credentials in a public topic. 10. Where do I report a misleading or unsafe listing? Use the Report control on the affected listing. 11. Where do I report malware or a security problem? Use the listing Report control and Contact Us at https://legionnetwork.org/index.php?/contact/ for routing. Do not upload a live sample to a public forum or post exploit instructions. 12. How do copyright complaints work? Use the listing Report control and Contact Us at https://legionnetwork.org/index.php?/contact/ for routing. Do not use reviews or public accusations as copyright notices, and do not include unnecessary private evidence in the initial message. 13. Can I leave a review? Listings have a Reviews tab. This audit did not verify whether only purchasers or downloaders can post. Reviews must be truthful, relevant, independent, and free of private information. 14. Can a creator reward a positive review? No. A reward, discount, free product, payment, or support benefit may not be conditioned on positive sentiment. Any neutral feedback program must be clearly disclosed and may not condition a benefit on positive or negative sentiment. 15. Can I resell or share a download? Only if the license expressly allows it. Access to a file is not permission to leak, resell, sublicense, or redistribute it. 16. Can a creator remotely disable a leaked copy? Reasonable disclosed license checks may be allowed. Secret remote administration, destructive punishment, unrelated service disruption, and credential collection are prohibited. False positives need a private review path. 17. Are AI-generated products allowed? A final AI and generated-content policy has not yet been published. Creators must not use generated content to mislead buyers, impersonate others, or violate third-party rights. 18. Is VIP or Ultimate required? The current site shows a VIP subscription. No Ultimate plan was observed, and another marketplace's Ultimate terminology does not apply. Practical example A bug that appears only after installation belongs in creator support. A false compatibility claim belongs in a listing report. A payment or delivery conflict belongs in creator support first, followed by Contact Us for routing if needed. The same issue should not be copied into all three places. How to report a violation Use the Report control on the affected listing, or Contact Us at https://legionnetwork.org/index.php?/contact/ for routing. Possible enforcement outcomes Possible outcomes may include an explanation, content correction, review moderation, listing restriction, or account action. Refunds, payment reversals, and legal remedies are not promised here. Appeal or review path Ask for review through the same private contact path and include the existing reference. Published guidance Start Here: https://legionnetwork.org/index.php?/forums/topic/19-start-here-how-legion-market-works/ Buyer Safety Guide: https://legionnetwork.org/index.php?/forums/topic/22-buyer-safety-guide/ Reporting Listings, Users, and Conduct: https://legionnetwork.org/index.php?/forums/topic/24-reporting-listings-users-and-conduct/ Marketplace Policy Questions: https://legionnetwork.org/index.php?/forums/topic/25-marketplace-policy-questions/
  3. Effective date: July 29, 2026 Last updated: July 29, 2026 Purpose Help creators prepare listings that buyers can understand, install, license, and support safely. Scope Applies to ready-made digital products and, where noted, commissioned service offers. 1. Listing identity 1. Use one clear product name without fake rankings, unrelated keywords, pricing claims, version stuffing, or copied competitor marks. 2. Select the closest current category. 3. Explain the problem solved, the intended user, and what the package contains. 4. Identify whether the listing delivers files through Legion or uses an approved external-purchase route. 5. Do not create duplicate listings for trivial variants. 2. Required description checklist Include: 1. exact files and major components; 2. supported and tested game/software versions; 3. required runtime, server type, library, plugin, account, or paid dependency; 4. optional dependencies and the feature each enables; 5. installation and upgrade prerequisites; 6. material limitations, conflicts, and known issues; 7. external services, analytics, update checks, webhooks, and licensing calls; 8. data collected, purpose, recipient, and approved privacy/retention summary; 9. support channel, included help, exclusions, and maintenance status; 10. license summary and link to the full approved terms. 3. Images and demonstrations 1. Use images from the delivered product or label mockups clearly. 2. Do not show premium assets, shaders, builds, UI, integrations, or performance that the buyer will not receive. 3. Redact private server details, player information, license keys, and credentials. 4. Generated media must not misrepresent the work, assets, or functionality included with the listing. 4. Compatibility and dependencies 1. State what was actually tested. 2. Separate “supported,” “expected to work,” and “not tested.” 3. Give lawful dependency links and state price/license requirements. 4. Do not bundle another product merely for convenience unless redistribution rights permit it. 5. For forks or server JARs, document the upstream project and comply with its license, source or patch obligations, and applicable platform terms. 5. Files and versions 1. Deliver the advertised files in an organized package. 2. Remove credentials, development secrets, private logs, personal data, unrelated build artifacts, and customer-specific configuration. 3. Use a consistent version scheme. 4. Changelogs must state added, changed, fixed, removed, security, dependency, and migration information where relevant. 5. A security update must not conceal the affected versions or required action. 6. Do not overwrite a release merely to hide material history. 6. Licensing systems 1. Disclose whether activation is required and what identifiers are used. 2. Explain external connections, failure behavior, offline behavior, use limits, reset handling, false-positive handling, and transfer rules. 3. Never collect account credentials or unrelated product license keys. 4. Never use remote deletion, secret administration, server shutdown, or destructive punishment. 5. Minimize data and follow the applicable Legion privacy and deletion requirements. 6. If Legion requests a safety review, provide a safe assessment method without publishing source code or license-bypass instructions. 7. Creator support 1. Choose the support-topic or alternative-URL option that will be maintained. 2. State supported topics and exclusions. 3. Keep troubleshooting separate from reviews. 4. Do not demand a better rating before helping. 5. If support ends, update the listing and preserve any obligations already approved in the applicable terms. 8. Service offers Before starting a commissioned service, record: 1. deliverables and exclusions; 2. input requirements and access method; 3. milestones and deadlines; 4. revision count and change-order method; 5. acceptance tests; 6. ownership, license, and third-party asset treatment; 7. source/editable-file and documentation handoff; 8. cancellation, refund, and dispute terms the parties are authorized to offer. Practical example “Tested on Paper 1.21.4 with Java 21. Vault is required; PlaceholderAPI is optional. The plugin contacts the licensing endpoint at startup and once every 24 hours. It sends the license key and the server identifier chosen by the buyer. No player data is required. See the full privacy and license notice.” The disclosure must match the product’s actual behavior and applicable privacy requirements. How to report a listing problem Use the Report control on the affected listing. For security, copyright, or account-routing help, use Contact Us at https://legionnetwork.org/index.php?/contact/ and do not include sensitive evidence in the initial message. Possible enforcement outcomes Possible outcomes may include a correction request, return to draft, visibility restriction, release hold, unsafe-file removal, submission restriction, listing removal, or account restriction, depending on available authority and the facts. Appeal or review path Ask for review through the same private contact path, identifying the listing, decision, relevant guidance, and corrected evidence. Do not submit a second listing to bypass a hold. Published guidance Start Here: https://legionnetwork.org/index.php?/forums/topic/19-start-here-how-legion-market-works/ Creator Safety Guide: https://legionnetwork.org/index.php?/forums/topic/23-creator-safety-guide/ Reporting Listings, Users, and Conduct: https://legionnetwork.org/index.php?/forums/topic/24-reporting-listings-users-and-conduct/
  4. Effective date: July 29, 2026 Last updated: July 29, 2026 Purpose Explain the difference between a listing, a service offer, creator support, a review, and a private case before someone buys, sells, or posts. Scope This guide applies to Legion Market listings and marketplace discussion areas. It does not replace a listing's license, creator terms, Legion's site terms, or payment-provider rules. 1. Know which part of Legion you are using 1. Software Marketplace listings are ready-made digital resources such as plugins, builds, setups, scripts, models, and website assets. 2. Marketplace service forums are for commissioned or custom work. 3. Legion Services is a separate service-package system. A link from a marketplace listing to Legion Services does not turn the listing into the same product or transaction. 4. A public discussion post is not proof that Legion endorses a seller, guarantees delivery, holds funds, or will issue a refund. 2. Before buying 1. Read the exact title, description, included files, supported versions, dependencies, installation steps, support channel, license, and update history. 2. Confirm whether the listing is a direct upload or uses an external purchase path. Review the delivery method on each listing. 3. Save the listing and license terms shown at the time of purchase without publishing order or payment details. 4. Ask the creator a clear pre-sale question if compatibility or scope is uncertain. 5. Do not assume “lifetime,” future-version access, installation, customization, or refunds unless the approved terms say so. 3. Before creating a listing 1. Use a clear name, correct category, accurate description, current version, representative screenshots, and complete delivery package. 2. Disclose required and optional dependencies, supported platforms and versions, installation requirements, external connections, license checks, data collection, and support limits. 3. Upload only work you own or have documented rights to distribute. 4. For services, define deliverables, exclusions, revisions, deadlines, communication, testing, and handoff before work begins. 5. Keep release notes truthful. A new version must describe real changes. 4. Downloads, licenses, and support 1. Legion currently exposes My Licenses, versioned releases, creator-selected support channels, and license-key settings. 2. The presence of those controls does not prove that a buyer may transfer a license, use it on unlimited projects, or receive every future update. 3. Use the creator's stated support path for installation or configuration help. 4. Use the listing Report control for a listing-specific concern, or Contact Us for routing help. Do not post transaction, copyright, malware, or other sensitive evidence publicly. 5. Reviews are not support tickets 1. A review should describe a genuine experience with the resource or service. 2. A reproducible bug or request for help belongs in the creator's support channel. 3. Misleading content or misconduct belongs in a report. 4. Copyright ownership concerns should use the listing Report control or Contact Us for private routing. 5. Payment, delivery, or agreed-scope concerns should go to the creator’s support channel first, then Contact Us for private routing if needed. Practical examples - Good pre-sale question: “Does version 1.4 support Paper 1.21.4 without ProtocolLib?” - Support request: “The documented install command fails after step three; here is a redacted error excerpt.” - Review: “The advertised Paper version worked, but the setup guide omitted one required restart.” - Private report: “The download opens an undisclosed outbound connection; evidence is attached privately.” How to report a problem For a listing-specific concern, use the Report control on that listing. For general routing help, use Contact Us at https://legionnetwork.org/index.php?/contact/. Do not include payment details, license keys, credentials, or personal information in the initial message. Possible enforcement outcomes Depending on the issue and available authority, outcomes may include guidance, a request for more information, content correction, review moderation, listing restriction, temporary hiding, removal, account restriction, or referral to an appropriate payment or legal process. A report does not guarantee a particular outcome. Appeal or review path If you believe staff overlooked a factual detail, use the same private contact path with the existing reference and identify the specific error. Do not open repeated public topics about an active matter. Published guidance Creator and Listing Guidelines: https://legionnetwork.org/index.php?/forums/topic/20-creator-and-listing-guidelines/ Marketplace FAQ: https://legionnetwork.org/index.php?/forums/topic/21-marketplace-faq/ Buyer Safety Guide: https://legionnetwork.org/index.php?/forums/topic/22-buyer-safety-guide/ Reporting Listings, Users, and Conduct: https://legionnetwork.org/index.php?/forums/topic/24-reporting-listings-users-and-conduct/
    • 25 Places
    • 3 Applicants
    Founding Creator 25 is Legion Market’s selective launch program for the first 25 approved external creators. Approved creators receive 12 months of Ultimate membership, 0% Legion platform commission while that Ultimate membership is active (not a waiver of processor fees, taxes, refunds, chargebacks, currency conversion, payouts, or other separately disclosed costs), concierge migration support, priority onboarding, featured initial-launch placement, a permanent staff-awarded Founding Creator badge and a separately recorded founder number, and access to the private Founding Creator Council. Ultimate is granted through Legion’s enrollment process for a bounded twelve-month term from the written activation date and is not offered here as a public self-serve checkout. Your work stays yours. There is no marketplace exclusivity. You may continue selling elsewhere. Applications are reviewed individually for ownership, listing quality, product readiness, support expectations, and cohort fit. Applying does not guarantee acceptance. The program closes after 25 creators are accepted—not after 25 forms are submitted. Read the full program details before applying: Founding Creator 25.
    A modern OneBlock server setup for Minecraft communities. This package includes a ready-to-run server structure with configured plugins, worlds, and gameplay systems for launching a polished OneBlock experience. Includes: - Full OneBlock server setup package - Preconfigured plugins, worlds, and server files - Organized customer deployment structure - Policy-clean naming and included assets This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
    A modern Lifesteal server setup for Minecraft communities. This package includes a ready-to-run server structure with configured plugins, worlds, and gameplay systems for launching a polished survival experience. Includes: - Full server setup and update package - Preconfigured plugins, worlds, and server files - Modern survival/Lifesteal gameplay structure - Policy-clean naming and included assets This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
    A progression-focused tycoon server setup for Minecraft communities. JunkTycoon packages the core server files, world data, and configured plugins needed to launch a polished gameplay loop. Includes: - Ready-to-run progression game setup - Preconfigured server files and plugins - Organized package for customer deployment - Policy-clean naming and included assets This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
    Compact Survival — a focused survival setup for smaller communities Build a survival community around player trading, progression, and everyday rewards. Compact Survival brings a smaller spawn and a focused feature set for friend groups and growing servers. Economy and progression Player shops, player warps, jobs, leveling rewards, and a server shop. Earnable Points, a point shop, and cosmetic rewards including trails and chat customization. Chat games, AFK rewards, hourly common crate keys, and crate-based sellwands. Everyday server tools GriefPrevention claims to protect player builds and belongings. Player guidance through /menu and /tutorials. A moderation interface through /easymod <player>. Requirements Use Paper 1.21.11 and the following required plugins: TAB ajLeaderboards ChatGames LITE CrazyVouchers CyberLevels BetterRTP All six plugins are listed as free on our dependency page. Spigot, Purpur, and LeafMC are unsupported for this setup. Getting started Review the installation guide and install into a clean server directory. Review your startup settings, permissions, branding, store links, and reward settings before opening to players. Test with an ordinary player account as well as an administrator. Documentation and support See the Compact Survival documentation and release notes. Cracked servers are outside the supported scope. Spawn by ImmortalStudios (@Cincog).
    Free
  5. dubk1ngzo posted a software item in 2
    A polished tropical lobby schematic for Minecraft servers. This build is designed as a professional spawn or hub environment with a bright island style and clean player flow. Includes: - Tropical lobby schematic file - Spawn-ready layout for server networks - Professional presentation for hub or waiting areas - Lightweight schematic delivery This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
  6. dubk1ngzo posted a software item in 1
    A passive-mode plugin for Minecraft servers that lets players opt into safer gameplay states while staff keep control over balance and permissions. Includes: - Toggleable passive gameplay behavior - Configurable permissions and messages - Lightweight setup for survival communities - Modern server compatibility This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
  7. dubk1ngzo posted a software item in 1
    A bank and economy storage system for Minecraft servers. Bank gives players an organized way to manage balances and server-side financial progression with configurable controls. Includes: - Player banking workflow - Configurable values, messages, and permissions - Economy-focused setup files - Standalone update package for modern servers This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
  8. dubk1ngzo posted a software item in 1
    A team management plugin for Minecraft servers. Legion Teams gives players a clean way to create groups, manage membership, and organize cooperative gameplay. Includes: - Team creation and member management - Configurable commands, messages, and permissions - Server-friendly setup for survival and network play - Lightweight package for modern servers This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
  9. dubk1ngzo posted a software item in 1
    A player-to-player marketplace plugin for Minecraft servers. Auction House gives communities a simple trade market for listing, browsing, buying, and selling items. Includes: - Auction-style player listings - Clean browsing and purchase flow - Configurable economy behavior - Permissions and messages for server control This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
  10. dubk1ngzo posted a software item in 1
    A practical economy utility plugin for Minecraft servers. Sell & Worth helps players check values and sell items through a clean, configurable workflow. Includes: - Sell and worth command flow - Configurable item values and messages - Economy-friendly permissions - Lightweight setup for survival and network servers This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
  11. dubk1ngzo posted a software item in 1
    A clean menu-based request tool for Minecraft servers. Order Menu gives players a simple way to submit structured requests while keeping staff workflows organized and easy to manage. Includes: - Menu-driven request creation - Configurable options and messages - Permission-friendly setup - Lightweight plugin package for modern servers This listing is original Legion Network Studios work and does not include third-party brand assets or trademarked server names.
    Free
  12. dubk1ngzo replied to minic119's topic in Bug Reports
    Both of these 2 specific fishing locations have been updated
  13. Upon clicking various NPCs/Actions we receive a message in chat that appears something like this: (This specific one appears when clicking the fairy ring) Please upload an image of the chat message and tell us what you clicked to encounter this issue. Slowly we will clean up the outputs.
  14. dubk1ngzo replied to minic119's topic in Bug Reports
    I'll take a look at this and add it to the tracker
  15. Over the past 24 hours, we shipped several Legion RSPS updates focused on stability, account access, launcher improvements, and gameplay fixes. Highlights: Added separate download options for macOS, Windows, and cross-platform JAR users. Updated the client to version 2.0.5. Improved the native launcher experience with Legion branding, logo, changelog/news areas, Discord link, site link, voting link, and update support. Fixed the guide book crash on open. Fixed elemental staff autocasting for air, water, earth, and fire staves. Synced website login/register with in-game accounts. Improved staff/admin permission handling so higher ranks inherit admin-level command access properly. Added owner/admin dashboard tools for permission management and server support. Fixed settings keybinds not saving properly. Fixed XP tracker client behavior. Fixed looting bag withdrawals: Stored items now support withdraw actions. The looting bag check interface now shows withdraw options instead of examine-only. Bank-side looting bag interactions were also improved. The game world, update server, website, and player status tracking are online. Players should download or update to the latest client for the best experience.
  16. dubk1ngzo posted a software item in 1
    BloodTop — PvP Event Economy & Leaderboard PluginTrack kills. Tax deaths. Hunt bounties. Crown champions. BloodTop is a self-contained PvP event plugin built for Lifesteal, KitPvP, Factions, and any server where player-versus-player combat is the heartbeat of your community. It runs a parallel event economy — completely independent from your main server balance — so you can host time-limited competitive seasons without touching your permanent economy. No databases to configure. No external dependencies to install. Drop the JAR, start the event, and let your players fight for the top spot. Why BloodTop?Most servers run /baltop from Essentials and call it a day. The problem? Baltop tracks total wealth, not PvP skill. The richest player is usually the one who mined the longest or got the best trade — not the one who dominated in combat. BloodTop fixes that. Every dollar on the BloodTop leaderboard is earned through blood. Kill a player, earn event money. Die, and you lose a percentage to death tax — and your killer takes a cut. Place bounties on top players using real Vault money, and the hunter who takes them down claims the reward. The leaderboard tells the real story of who runs your server. BloodTop was designed for small-to-mid PvP communities (20–500 players) that want event seasons to feel competitive, rewarding, and abuse-proof — without spending hours configuring a heavyweight plugin. Features at a GlanceEvent Economy Run a fully independent event currency alongside your existing server economy. Optionally sync with Vault to add or remove real money on kills and deaths. Start, stop, pause, and resume the event at any time. Kill Rewards Players earn configurable event money for every PvP kill. Same-victim cooldowns, minimum session time requirements, and IP-matching prevent kill farming before it starts. Death Tax When a player dies in PvP, a configurable percentage of their event balance is destroyed — and their killer receives a cut. High-balance players become high-risk targets. Large tax events are broadcast server-wide. Bounty System Players spend real Vault money to place bounties on other players. When the target is killed, the bounty is paid out to the killer in event currency (and optionally in real money). Bounties stack — multiple players can pile onto the same target. Automatic Bounties Every configurable interval, the plugin automatically places bounties on the top-ranked players. The #1 player wakes up with a target on their back. Fully configurable: interval, number of players, and bounty amounts per rank. Practice Server Rewards A simple command-based reward system (/bloodtop reward <player> <amount> <reason>) lets you pipe rewards in from a Practice server, KOTH plugin, or any external source. Daily caps per reason type prevent abuse. Anti-Abuse Engine Same-IP kill blocking, same-victim cooldowns, minimum victim session time, excessive kill pattern detection, suspicious activity logging to file, and real-time staff alerts. Players with bloodtop.bypass can be exempted. GUI Menus Clean chest-based GUIs for the leaderboard, bounty board, player stats, and team rankings. Player heads with full stat breakdowns, color-coded bounty tiers, pagination for large player counts, and cross-linked navigation between every screen. Console commands fall back to chat output automatically. BetterTeams Integration If BetterTeams is installed, BloodTop automatically hooks in: same-team kills are blocked from earning rewards, each event kill adds score to the killer's team, and a full team leaderboard aggregates member balances for team-vs-team competition. Works without BetterTeams — no config changes needed. PlaceholderAPI Support 22 placeholders covering individual stats, leaderboard positions, and team data. Drop them into your scoreboard, TAB plugin, or hologram setup. YAML Storage All player data is stored in a single data.yml file. No database setup, no SQL configuration, no external services. Auto-saves on a configurable interval and on shutdown. Designed for reliability on day one. Full Command ReferencePlayer CommandsCommand Description Permission /bloodtop Open the leaderboard GUI bloodtop.use /bloodtop top Open the leaderboard GUI bloodtop.use /bloodtop stats View your own stats GUI bloodtop.use /bloodtop stats <player> View another player's stats GUI bloodtop.use /bloodtop bounty View your own bounty info bloodtop.use /bloodtop bounty <player> View a player's bounty info bloodtop.use /bloodtop teamtop Open the team leaderboard GUI bloodtop.use /bloodtop teamstats View your team's aggregated stats bloodtop.use /bloodtop help Show all available commands bloodtop.use /bounty add <player> <amount> Place a bounty on a player (costs Vault money) bloodtop.bounty /bounty view View your own bounty status bloodtop.use /bounty view <player> View a player's bounty and stats bloodtop.use /bounty top Open the bounty board GUI bloodtop.use Admin CommandsCommand Description Permission /bloodtop start Start the BloodTop event (broadcasts to server) bloodtop.admin /bloodtop stop Stop the event and save all data bloodtop.admin /bloodtop pause Pause the event (no rewards, data still tracked) bloodtop.admin /bloodtop resume Resume a paused event bloodtop.admin /bloodtop status View plugin status, hook info, and player count bloodtop.admin /bloodtop reload Reload all configuration files bloodtop.admin /bloodtop reset confirm Permanently wipe all event data bloodtop.admin /bloodtop give <player> <amount> <reason> Give event money to a player bloodtop.admin /bloodtop giveall <amount> <reason> Give event money to all online players bloodtop.admin /bloodtop reward <player> <amount> <reason> Reward a player (respects daily caps) bloodtop.admin /bloodtop bounty set <player> <amount> Set a player's bounty to an exact amount bloodtop.admin /bloodtop bounty add <player> <amount> Add to a player's existing bounty bloodtop.admin /bloodtop bounty clear <player> Remove all bounty from a player bloodtop.admin Command Aliases: /bloodtop can also be typed as /bt or /btop. Console Support: All admin commands can be run from the server console. GUI commands fall back to chat-based output when run from console. PermissionsPermission Default Description bloodtop.use All players Basic commands: leaderboard, stats, bounty viewing, help bloodtop.bounty All players Place bounties on other players with /bounty add bloodtop.admin OP only All admin commands: start, stop, give, reward, reset, etc. bloodtop.alerts OP only Receive in-game anti-abuse notifications bloodtop.bypass OP only Bypass all anti-abuse checks (cooldowns, IP blocking, etc.) Recommended LuckPerms setup for regular members: /lp group default permission set bloodtop.use true /lp group default permission set bloodtop.bounty true For staff who should see abuse alerts but not have full admin: /lp group moderator permission set bloodtop.alerts true PlaceholderAPI PlaceholdersAll placeholders are registered automatically when PlaceholderAPI is installed. No ecloud download required. Player PlaceholdersPlaceholder Returns %bloodtop_balance% Player's event balance %bloodtop_kills% Player's event kill count %bloodtop_deaths% Player's event death count %bloodtop_rank% Player's leaderboard position %bloodtop_bounty% Bounty value on the player's head Leaderboard PlaceholdersPlaceholder Returns %bloodtop_top_1_name% Name of the #1 ranked player %bloodtop_top_1_balance% Balance of the #1 ranked player %bloodtop_top_2_name% Name of the #2 ranked player %bloodtop_top_2_balance% Balance of the #2 ranked player %bloodtop_top_3_name% Name of the #3 ranked player %bloodtop_top_3_balance% Balance of the #3 ranked player Team Placeholders (requires BetterTeams)Placeholder Returns %bloodtop_team_name% Player's team name %bloodtop_team_displayname% Team name with color formatting %bloodtop_team_balance% Team's combined event balance %bloodtop_team_kills% Team's combined kill count %bloodtop_team_deaths% Team's combined death count %bloodtop_team_rank% Team's leaderboard position %bloodtop_team_score% Team's BetterTeams score %bloodtop_team_top_1_name% Name of the #1 ranked team %bloodtop_team_top_1_balance% Combined balance of the #1 team %bloodtop_team_top_1_kills% Combined kills of the #1 team ConfigurationBloodTop generates three configuration files on first run. All values have sensible defaults — you can start the event immediately and tune later. config.yml — Core Settings# Event state event: enabled: false # Controlled via /bloodtop start|stop paused: false # Controlled via /bloodtop pause|resume name: "&4&lBloodTop&c: Season Zero" # Economy integration economy: use-vault-money: false # Master toggle for Vault integration add-real-money: false # Deposit real money on kill rewards remove-real-money-on-tax: false # Withdraw real money on death tax # Kill rewards kill-rewards: enabled: true base-amount: 500 # Event money per kill same-victim-cooldown-minutes: 10 # Cooldown before earning from same victim minimum-victim-session-minutes: 5 # Victim must be online this long broadcast-kills: true # Announce kills server-wide # Death tax death-tax: enabled: true percent: 5.0 # Percentage of victim's balance lost max: 5000 # Maximum tax per death killer-cut-percent: 50.0 # How much of the tax the killer receives broadcast-threshold: 1000 # Broadcast when tax exceeds this amount # Bounties bounties: enabled: true min: 100 # Minimum bounty amount max: 50000 # Maximum bounty amount # Automatic bounties on top players auto-bounties: enabled: true interval-hours: 24 # How often auto-bounties are placed top-amount: 3 # Number of top players targeted rewards: 1: 5000 # Bounty on #1 player 2: 3000 # Bounty on #2 player 3: 1500 # Bounty on #3 player # Practice/external reward system practice-rewards: enabled: true daily-caps: practice_win: 2500 # Max earnable per day from practice wins duel_win: 1500 # Max earnable per day from duel wins default: 5000 # Default cap for unspecified reasons # Anti-abuse anti-abuse: enabled: true same-ip-block: true # Block rewards when killer/victim share IP notify-staff: true # Send alerts to players with bloodtop.alerts max-same-victim-per-hour: 5 # Flag after this many kills on same victim log-to-file: true # Write suspicious activity to logs/suspicious.log # BetterTeams integration betterteams: block-same-team-kills: true # No rewards for killing teammates block-ally-kills: false # No rewards for killing allied teams add-team-score-on-kill: true # Add BetterTeams score per event kill score-per-kill: 1 # BetterTeams score per kill # Data data: auto-save-minutes: 5 # Auto-save interval leaderboard-size: 10 # Players shown per page in chat output messages.yml — All Player-Facing TextEvery message the plugin sends is configurable. Supports & color codes. Key messages include kill notifications, death tax alerts, bounty placement/claim broadcasts, stat displays, error messages, and help text. data.yml — Player Data (Auto-Generated)Stores all player records: UUID, name, event balance, kills, deaths, bounties placed/claimed, bounty value, tax lost/gained, and suspicious flags. This file is managed entirely by the plugin — don't edit it while the server is running. Anti-Abuse SystemBloodTop includes a multi-layer anti-abuse system designed for small communities where players know each other and creative exploits are inevitable. Same-IP Detection If two players connect from the same IP address, kills between them yield no rewards. Logged and staff-alerted. Same-Victim Cooldown After killing a specific player, the killer cannot earn from that same victim again for a configurable duration (default: 10 minutes). The cooldown is per killer-victim pair. Minimum Session Time Victims must have been online for a configurable minimum duration (default: 5 minutes) before kills against them yield rewards. Prevents logout-login farming. Excessive Kill Detection If a player kills the same victim more than a configurable number of times within one hour (default: 5), it's flagged as suspicious. The kill is blocked, the player's suspicious flag counter increments, and staff with bloodtop.alerts are notified in real time. Logging All suspicious activity is written to plugins/BloodTop/logs/suspicious.log with timestamps, player names, UUIDs, and the reason for the flag. Bypass Permission Staff and trusted players can be given bloodtop.bypass to skip all anti-abuse checks. GUI SystemBloodTop includes four interlinked chest-based GUI menus. All GUIs use player heads with real skin textures and provide click-to-navigate between screens. Leaderboard GUI (/bloodtop or /bloodtop top) 6-row chest showing up to 21 players per page. Each entry is a player head displaying rank (with gold/silver/bronze icons for top 3), event balance, kills, deaths, K/D ratio, bounties claimed, tax lost/gained, and active bounty value. Bottom navigation bar includes buttons for your personal stats, the bounty board, and the team leaderboard. Supports pagination. Bounty Board GUI (/bounty top or /bounty) Same layout as the leaderboard, but filtered to players with active bounties and sorted by bounty value. Bounties are color-coded by tier: legendary ($10,000+), high ($5,000+), standard ($1,000+), and normal. Displays the total bounty pool across all active bounties. Your own bounty status is shown in the bottom bar. Player Stats GUI (/bloodtop stats [player] or /bounty view [player]) 5-row detailed view of an individual player. Dedicated item slots for balance (gold ingot), kills (diamond sword), deaths (bone), K/D ratio (emerald or redstone), active bounty (skull), bounties claimed (experience bottle), bounties placed (book), death tax lost (barrier), and death tax gained (golden apple). Admins see a suspicious flags indicator. Team affiliation shown if BetterTeams is installed. Team Leaderboard GUI (/bloodtop teamtop) Teams ranked by combined member event balance. Uses tiered armor icons (gold, iron, chainmail, leather chestplates) for rank. Shows combined balance, total kills, total deaths, member count, average balance per member, and team K/D ratio. Gracefully shows "not available" if BetterTeams isn't installed. DependenciesPlugin Required? Purpose Vault + economy provider Recommended Bounty placement costs real money. Optional real-money sync on kills/deaths. Plugin works without it — economy features are disabled with a console warning. PlaceholderAPI Optional Registers 22 placeholders for scoreboards, TAB, holograms. Auto-detected on startup. BetterTeams Optional Team kill blocking, team leaderboard, team score sync, team placeholders. Auto-detected on startup. Server Software: Paper or Spigot, 1.20.1+ Java Version: Java 17+ InstallationBuild the plugin with mvn clean package or use the pre-built JAR. Place BloodTop.jar in your server's plugins/ folder. Install Vault and an economy provider (EssentialsX recommended) if you want bounty costs and optional real-money sync. Start the server. The plugin generates config.yml, messages.yml, and data.yml automatically. Configure config.yml to your liking. All defaults are playable out of the box. Run /bloodtop start to begin the event. Use CasesLifesteal Seasons Run timed BloodTop seasons alongside your Lifesteal server. Players earn event currency through PvP, and the top earner at season's end wins a prize. Reset data between seasons with /bloodtop reset confirm. KitPvP Events Enable BloodTop during weekend events or scheduled PvP tournaments. Use /bloodtop giveall for participation rewards and /bloodtop give for KOTH or supply drop payouts. Factions Wars With BetterTeams integration, entire factions compete for the top team spot. Automatic bounties on leading factions keep the competition dynamic. Practice Server Integration Pipe rewards from a connected Practice server using /bloodtop reward <player> <amount> practice_win from console. Daily caps prevent players from grinding practice wins all day. Staff-Run Mini Events Use /bloodtop give and /bloodtop giveall to reward players for attending hosted events, winning drop parties, or completing challenges. Every reward feeds into the same leaderboard. TroubleshootingProblem Solution "Vault not found" on startup Install Vault and an economy provider (EssentialsX). Bounties require Vault. No rewards on kills Run /bloodtop status — the event must be started and not paused. Bounties not deducting money Vault must be installed with a working economy provider. Data missing after restart Check that plugins/BloodTop/data.yml exists and is writable. Check file permissions. PlaceholderAPI placeholders not working Reload PlaceholderAPI after installing BloodTop. No ecloud download needed — it auto-registers. Config changes not taking effect Run /bloodtop reload. Anti-abuse false positives Adjust thresholds in config.yml under anti-abuse. Give trusted staff bloodtop.bypass. BetterTeams features not appearing Ensure BetterTeams is installed and loaded before BloodTop. Check /bloodtop status for hook status. Plugin fails to load Confirm Java 17+ and Paper/Spigot 1.20.1+. Check the full console stack trace. Technical NotesAll data is stored in data.yml using Bukkit's YAML configuration API. For servers with 500+ tracked players, consider migrating to SQLite in a future version. Auto-save runs asynchronously on a configurable interval (default: 5 minutes). Data is also saved synchronously on server shutdown. Kill history for anti-abuse tracking is held in memory and cleaned up every 2 hours. It does not persist across restarts. Daily reward caps reset at midnight server time. The event state (enabled/paused) is persisted to config.yml so it survives restarts. Automatic bounties are placed on a repeating timer. The timer restarts from zero on plugin load — it does not track time across restarts. Player heads in GUIs are loaded via Bukkit's SkullMeta.setOwningPlayer(), which may cause brief lag on first load for uncached skins. Subsequent opens are instant. Version: 1.3.0 API: Paper/Spigot 1.20.1+ Java: 17+
    Free
  17. dubk1ngzo posted a software item in 1
    Free
  18. dubk1ngzo posted a software item in 1
    DonutDuels Overview DonutDuels is a premium, high-performance dueling plugin for Spigot/Paper/Folia servers (1.16.5 – 1.21.11). It features full and efficient arena regeneration optimized for performance to keep your server running smooth, matchmaking queue, spectator system, loot collection, draw system, statistics, leaderboards, anti-cheat, command restrictions, and beautiful customizable GUI's. FeaturesHighly Configurable Queue system with music discs Full Sound system Music disc support Leaderboards & Statistics Command restrictions when in duel Spectate others in a duel! Full arena regeneration + clearing entities like arrows, end crystals and TNT Optimized for high performance! Configurable GUI's Map / Region selector Create arena's with ease Multi server support SetupStart by setting a arena - the arena is the 2 spawn points of both players Get the Arena Wand with /dd wand Right click to set player spawn point 2 and Left click to set player spawn point 1 Now create the arena using /dd createarena <name> You have successfully created your arena! Now we need to create a region so that the arena regenerates! Get the Region want by /dd regionwand Right click to set position 1 and Left click to set position 2 of the region (these should be the 2 corners of the arena!) Now create the region using /dd createregion <name> The name of the region should be the same as the arena name Congrats you have successfully created your first Duel Arena! It should now work and regenerate! Try it out using /duel <player> and select your arena in the GUI!
    Free
  19. Brief Description of bug: after some time (if a player leaves or does not get killed by the opponent player) they get the duel timed out message (if they are no longer in a duel)
  20. Legion News 9/27/2025 With September coming to an end, we are wrapping up development of our hosting platform. http://hosting.legionnetwork.org if you want to check out the front-end page so far! We finally have some community updates after what feels like ALL month long. There have been 3 major additions this patch; MusicBox SportsApp Downloads Update Special shoutout to our early customers on our hosting side of things, we ramped up development to get the back-end as user-friendly as possible, and as a result I believe we truly have a product that can dominate the market if we continue to develop and listen to feedback given. On to the meat & potatoes of the community additions: MusicBoxA premium application that allows us to upload, download, play, and even sell music files. On launch the music player can only be seen within the musicbox page, but we are open to changes. Features: Upload music files. Create playlists. Genres (categories) for songs, playlists. Custom Fields: create any number of custom fields that can be required (or optional) when users upload songs. Integrated with Nexus so users can sell/buy songs. Profile page for an artist with a rating system. Favorite system: users can create custom playlists. Music player supports random, repeat mode. Import songs from RSS feed. Comment system. Rating system. Sharing system. Tags. SportsApp - Create your own fantasy league. Key Features League ManagementCreate and manage multiple leagues with logo, banner, info, custom fields... Custom league rules and score Automatically updated league tables based on fixture results Team Organization Comprehensive team profiles with logos, descriptions, and statistics Team roster management with detailed player information Team fixtures tracking across seasons Player Database Complete player profiles with name, photos, info, custom fields... Highlights of matches involving players. Custom player fields for sport-specific data Fixture Management Easy to create multiple fixtures Countdown timer Result recording with detailed match statistics Comment system Rating System Match Event System Custom fields system Auto post a topic when a fixture is created Widget System Ready-to-use widgets for any page on your site Fixture lists, league tables, and team information widgets Supports multiple layouts: list, table, grid, carousel Downloads Security Update React to downloadAny and all users (even upgraded ones!) will have to react to any content before being able to download it. This is to prevent bots from downloading our resources With the addition of the SportsApp, we are looking for a Sports Community Manager to help us kick-off our first fantasy league. Applications will be posted at the start of the month.

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